Critical Blow (PS1/Playstation/PSX - 1997) - Chiaki Ichinomiya [Playthrough/LongPlay] - Livez Pk




Critical Blow (PS1/Playstation/PSX - 1997) - Chiaki Ichinomiya [Playthrough/LongPlay]
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Abdullah Zafar
Platform: PS1/Playstation
Developer: Racdym
Publisher: Banpresto
Year: 1997

Critical Blow is a 1997 Japanese video game for the Sony PlayStation developed by Racdym and published by Banpresto. It is a three dimensional fighting game, and is a sequel to Genei Tougi: Shadow Struggle. It features character designs by manga artist Ryōji Minagawa.

The game uses three dimensional polygons to render the graphics, and runs at 60fps.
It features four distinct gameplay modes: tournament mode, theater mode, VS mode, and a trading mode. Trading mode allows for the customization of characters using skills earned by defeating computer controlled opponents.

Chiaki Ichinomiya [PSX] [Playthrough/LongPlay]
00:00:00 Intro
00:00:52 Start Tournament Mode/Character Select
00:02:10 vs Neil McDaniel
00:04:02 vs Kei Iwase
00:06:08 vs Rickey Leon
00:07:26 vs Reymond Norman
00:08:58 vs Mark Stanford
00:10:56 vs Bobby Loggins
00:12:14 vs Berserker
00:13:46 vs Mao Chilling
00:15:21 vs Sieguei
00:16:53 vs Merkuar
00:19:02 Credits / Ending
hit counters